* Mage
o Arcane Missiles – Fixed a bug where occasionally no missiles would appear and no damage would be dealt.
o Blink – Now reports the correct error message when attempted while sapped.
o Blink – Fixed a bug where the spell incorrectly or failed to teleport the player.
* Paladin
o Judgement of Fury – Design changed. Now forces the target to attack you.
o Blessing of Salvation – Design changed. Now causes a friendly target to generate no additional threat for 10 seconds.
o Consecration – Fixed a bug where the spell sometimes did nothing if cast in rapid succession.
o Sanctity Aura – Design changed. Now increases healing done by 10% for party members within 30 yards.
o Holy Shock – Cooldown reduced to 6 seconds.
o Improved Blessing of Salvation – Design changed. Now increases the duration of your Blessing of Salvation by 2/4 sec.
* Rogues
o Poisons will remain intact after you teleport, enter/exit an instance, or travel between continents.
o Eviscerate (Rank 8 ) – Damage increased.
* Shaman
o Totems are no longer immune to area of effect damage.
o Shamans will no longer lose weapon skills after respeccing talents.
o The tornado graphic from the Windfury Attack will now play consistently.
o Combat Endurance – Now allows 25% of health regeneration to work while in combat.
* Warlocks
o Improved Drain Mana – This talent can no longer have a critical effect.
o Howl of Terror – This spell is now instant cast.
o Improved Drain Soul – You will now receive the talent buff as long as Drain Soul is channeled when your target dies.
o Shadow Mastery – Fixed a bug where the talent was not providing a bonus to Curse of Doom.
* Warriors
o You will now retain up to 15 rage points when changing stances.
Vous pourrez maintenant garder jusqu'au 15 points de rage en changeant de posture o Tactical Mastery – This talent now increases the amount of rage retained when switching stances by 2/4/6/8/10.
o Improved Shield Block – Fixed a bug where this talent was not providing additional block.
o Whirlwind – Cooldown reduced to 4 seconds. Death Wish – Fixed a bug where the skill sometimes did not break fear while used under the fear effect.
o Bloodthirst – Tooltip updated.
o Charge/Intercept – These abilities will now port you even if the target is immune to the effect.
* Items
o Sets
+ Equipping more than five pieces of the Felheart set will now correctly give the Warlock’s pet the Demonic Ally buff.
+ The Cenarion Raiment set bonus that decreased the cooldown of Tranquility has been removed; a new set bonus has been added in its place that causes the Druid to automatically cast Rejuvenation (Rank 10) for free after casting Healing Touch.
+ The Lightforge Armor set has received a texture update.
+ The Rogue PvP reward sets have had their Strength removed and Agility increased.
+ The Judgement Armor set bonus that increases the radius of the Paladin’s Auras is now working correctly.
+ You can no longer lower your stats by equipping and un-equipping set bonus items.
+ The Lobotomizer will now proc correctly.
+ Tier 2 epic items now have new set bonuses and improved stats. Many of these items also have updated textures.
+ Reaching officer rank in the Honor System now grants you access to a new set of superior-quality weapons.
+ Judge’s Gavel can no longer be used to force players to drop the flag in Warsong Gulch.
+ The Gnomish Death Ray will no longer fail to cast from more than 20 yards away from the target.
+ Cruel Barb is now unique.
+ Cloak of Warding’s armor has been reduced, but an additional Stamina bonus has been added instead.
+ Orb of the Darkmoon now has an additional +9 Intellect bonus.
+ Pages from the Green Hills of Stranglethorn novel are now Bind on Pickup.
+ The Brushwood Blade item tooltip has been updated to indicate that it is a two-handed sword, not one-handed.
+ The Dartol’s Rod of Transformation obtained as a quest reward from the fourth part of Raene’s Cleansing is no longer useable.
+ Enchants will now function correctly on weapons that morph into other weapons.
+ Fixed a typo in the item tooltip of the Darkmoon Card: Twisting Nether.
+ Corrected art and textures for various items.
* Professions
o It is now possible to retrain your specialty type for Leatherworking, Blacksmithing, or Engineering for a fee by speaking with a master trainer of your profession.
il est maintenant possible de changer de spécalité contre de l'argent dans les métiers à spécialité. o Plans for keyrings that hold multiple keys have been added to Blacksmithing.
o Formulae for necklaces, rings, and new trinkets have been added to Enchanting.
o Disenchanting now requires Expert Enchanting for rare items, and Artisan Enchanting for items of epic quality or higher.
* Quest
o You can no longer accept the other faction’s quests.
o A Druid Cat Form quest is now available at level 20 from Dendrite Starblaze in Moonglade.
o It is no longer possible to receive a Dishonorable Kill from killing Private Merle after completing the Patrol Schedules quest.
o More Gibbering Ghouls have been added to various Scourge strongholds for the Heroes of Darrowshire quest in Eastern Plaguelands.
o The Deep Ocean, Vast Sea quest in Darkshore has been toned down in difficulty.
o Fixed grammatical errors in The Missing Diplomat quest line.
* Raids & Dungeons
o Mobs around Goraluk Anvilcrack in UBRS will now path correctly.
o It is no longer possible to pull Majordomo Executus’ minions without pulling Majordomo himself.
o Fixed a bug where Jammal’an the Prophet would ignore a mind controlled player after the party wiped in Sunken Temple.
o Keys will no longer dissappear when the keyholder dies and releases his or her spirit in Dire Maul.
o The loot tables in Blackwing Lair have been revised slightly.
* User Interface
o Meeting stones no longer search for party members. Instead, joining a meeting stone for a dungeon now adds you to a viewable list of players looking for a group. Groups can be formed by contacting players from this list.
o Custom chat channels will now save after logging out.
o There is now a separate tab in the Armor section of the Auction House listings called “Accessories”, which includes trinkets, rings, necklaces, and items held in the off-hand. The Miscellaneous tab has been removed.
o The mouseover UI for Ranged Attack Power will now take into account your total ranged attack power.
o Unique key bindings can now be saved for each class.
o Resolved an issue where certain UI mods caused the honor tab to be aligned incorrectly with text.
o Quest levels now appear in the quest log.
o The ACTIONBAR_UPDATE_COOLDOWN event will no longer cause a lockup when a spell or skill interrupts a school of magic.
o Logging out after joining another zone’s channel will no longer place you in a separate channel that is difficult to leave.
* World Environment
o Closed several holes in the world.
o Booty Bay is now flagged as outdoors.
o There is now a warning sign that points to the cave where Vagash dwells in Dun Morogh.
o The guards in Lakeshire have received promotions; they are now level 45.
o If you die near a zone you have not discovered yet, you will no longer be ported to graveyards in that zone. Instead, you will be sent to the nearest known graveyard.
o Fixed a bug where players sometimes appear in the incorrect graveyard after death.
source : www.whataboutpp.com
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